BoronEngine, (c++ vulkan dx11) gameengine

  • Posted 2 days ago by Kahviz_
  • 2 points
I've been developing my C++ game engine, Boron Engine, for about 10 months. Current features: Vulkan and DirectX 11 rendering Shadow mapping Texture system Mesh loading Project save/load system Customizable editor themes Controller support with rumble I'm currently looking for feedback from other engine and graphics programmers. Website: boronengine.netlify.app GitHub: https://github.com/Kahviz/BoronGameEngine Discord: https://discord.gg/6jkx4fgth6

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