Show HN: Lodestar – Read, respond and manage coding agents more naturally

  • Posted 3 hours ago by elushine
  • 1 points
https://www.try-lodestar.com/
I was frustrated by having 10 terminal windows open, and I checked a few solutions on how to make this better. They are all nice, but then I realized what I really wanted was something that feels a bit deeper and more intelligent than a "dashboard" of all your agents.

For example, I routinely have 3+ agents exploring different frontiers of the same idea. How do I keep them inline? What if I see 3 more promising directions from one of them? How do I tie up all the loose ends? If I see one agent got a brilliant observation, how do I easily spread that to other agents?

So I started exploring many ways to connect agents together. That led me to realize that the actual fundamental things are not the agents, but the substance. Understandings, decisions, insights, etc. Can I quickly understand what's said? Can I quickly react to it? Can I quickly find it two days later? Can I quickly share to other agents? When ideas and insights are scattered across agents, can I organize those? Can I easily share with the next new agent?

I tried to make optimizations through those angles. Though still far away from my vision, there is enough value that I think it's interesting to share. A few concrete features:

- Agents proactively leverage graphs and annotations to explain ideas

- You can comment inline on text, docs, html files. React to things right where they are

- You can find messages or docs from days, weeks ago by describing what you remembered instead of using exact keywords. Agents can too.

- You can organize topics and sessions in hierarchical or graphical structure (automatically). Or ask an agent to do it if you want it in some particular flavor. In those session maps, everything remains clickable and interactive, with real time status too. So you can have an agent to start 10 sessions in the morning, draw their dependencies and relationships, and watch each agent work through their task until everything in the whole map is finished. Add, remove, tweak, or reorganize the tasks as you wish.

Anyway, that's a lot of words... I don't expect you to read all that. If you find it interesting enough, give it a try!

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