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Steam adds low-latency Pyrowave codec to Remote Play

  • Posted 4 hours ago by miiiiiike
  • 2 points
https://www.tomshardware.com/video-games/pc-gaming/steam-adds-low-latency-pyrowave-codec-to-remote-play-new-codec-offers-better-game-streaming-on-local-networks-but-costs-5-10-times-more-bandwidth

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